Mighty Max Shuts Down Cybot – Battle Warrior Review

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Mighty Max Shuts Down Cybot

Battle Warrior Review

Cyberskull is back for another clash with Mighty Max, but this time, he’s got a gigantic robot to back him up.

Opening up the chest cavity, we only get our Cyberskull figure. But we also get to see the inner workings of Cybot. These battle warrior sets never made amazing playsets on their own but I enjoy the concept behind them. Battle Warriors were designed as action figures first. Creating a larger enemy for Mighty Max to fight. But inside you still got a miniature playset. Paired with a complementary Doom Zone, you had a pretty cool set going. Cybot obviously works really well with the Cyberskull Doom Zone, and you’ll be able to use the Cyberskull villain with that set as well.

Mighty Max Shuts down Cybot Story

So the story here, Cybot and Cyberskull get sent out by Megacorp to destroy the world’s data-banks. Pure evil. Mighty Max gets alerted by a newscast he’s watching that Cybot is on the prowl in Australia. Using the TV remote, Max heads through a portal to head off the menace. Max is then able to disrupt Cybot, forcing Cyberskull to pursue Max one-on-one. Cyberskull uses the Cybernet Cruiser to catch him but Max is able to trick Cybot into dicing Cyberskull.

So Mighty Max Shuts down Cybot was one of the last Battle warriors released for the Toy Line. The villain, Cyberskull, is one of the few recurring characters into the cartoon series. Two separate episodes, The Cyberksull Virus and Cyberskull 2: The next level.

The second episode reflects this playset more accurately. Cyberskull comes back from the depths of cyberspace to influence a cult-like following. He uses the cult to move his programming into a massive physical body which Mighty Max, Virgil and Norman need to stop.

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Mighty Max Shuts Down Cybot Playset Comic Card